NVIDIA Corporation Q3 FY2020 Earnings Call
· Earnings call transcript and AI-powered summary
Overall Performance
- Q3 revenue was 3.01 billion dollars, down 5 percent year‑on‑year, but up 17 percent sequentially. Sequential improvement was driven primarily by gaming and data center recovery.
- GAAP gross margin was 63.6 percent, up sequentially due to higher GeForce ASPs, lower component costs and a 1‑point benefit from selling previously written‑off inventory.
- GAAP EPS was 1.45 dollars, down 26 percent from last year; non‑GAAP EPS was 1.78 dollars, down 3 percent year‑on‑year.
- Cash flow from operations hit a record 1.6 billion dollars.
Gaming Segment
- Gaming revenue was 1.66 billion dollars, down 6 percent year‑on‑year but up 26 percent sequentially, outperforming internal expectations.
- Growth was fueled by strong desktop and notebook demand, record game launches using ray tracing, and over two‑thirds of desktop gaming revenue now coming from RTX GPUs.
- More than 130 gaming and studio laptop models are shipping, triple last year’s Max‑Q lineup.
- New GTX 1660 Super and 1650 Super GPUs refreshed mainstream offerings, with the 1660 Super delivering 50 percent more performance than the GTX 1060.
- Cloud gaming partnerships expanded across Taiwan Mobile, Rostelecom, SoftBank, LG and Telefónica.
Data Center Segment
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