GameSquare Holdings, Inc. Q2 FY2022 Earnings Call
· Earnings call transcript and AI-powered summary
Engine Gaming and Media Q2 FY2022 Earnings Summary
- Total Revenue: $9.3 million, up 20.3% YoY from $7.7 million, but down 24% from Q1 FY2022. The sequential decline was primarily due to seasonality in the advertising segment.
- SaaS Revenue: $1.8 million, increased 25.4% YoY from $1.4 million.
- Advertising Revenue: $7.1 million, up 18.6% YoY.
- Expenses: Decreased 39.3% to $16.9 million from $27.8 million YoY due to reduced non-cash charges.
- Adjusted EBITDA Loss: $6.4 million, worsened by $2 million compared to the same period last year.
- Eden Games Sale: Recently completed; removed from current and historical financials. Net proceeds of over $15 million bolster cash position and provide non-dilutive capital for future operations.
- Strategic Focus: The company is shifting away from its cash-intensive B2C gaming businesses and doubling down on SaaS and advertising units—specifically Frankly, Sideqik, and Stream Hatchet.
- Outlook: Cost reduction measures will be more visible in the second half of 2022. The company aims to reach cash flow breakeven by fiscal 2023.
Business Segments and Strategy
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